Map: c17aftermath_c17_01:
Items: Medkits, Healthvials, Batterys, Pistol Ammo, SMG Ammo, Shotgun Ammo, .357 Magnum, Crossbow Bolts
Weapons: SMGs, Shotguns, Pistols, .357 Magnums, Crossbow, SMG Grenades
Enemies: Headcrabs, Zombies, Zombines, Fast Zombies, Antlions, Poison Headcrabs, Zombie Torsos, Fast Headcrabs, Fast Zombie Torsos, Antlion Workers, Antlion Grubs, Antlion Guard (not in combat, just fighting Zombies)
Music: Particle Ghost, Sector Sweep
Description:
Finally, back to the surface! Wow, more buildings are standing then we thought, it looks like the Citadel didn't infect the buildings, looks the same as when we escaped, except the Citadel is destroyed, and there's a swirling cloud. Find any survivers, and escape the Antlion, and Zombie infested City.
Map: c17aftermath_c17_02:
Items: Medkits, Healthvials, Batterys, Pistol Ammo, Shotgun Ammo, SMG Ammo, .357 Ammo, AR2 Ammo
Weapons: SMGs, Shotguns, Pistols, AR2s, Grenades, SMG Grenades
Enemies: Zombines, Zombies, Fast Headcrabs, Combine Dropships, Striders (non-combat), Hunters, Combine Helicopters (non-combat), Combine Soldiers, Combine Shotgunners, Antlions, Antlion Workers, Antlion Grubs, Fast Zombies, Headcrabs, Poison Headcrabs, Poison Zombies
Music: Earth City, The Innsbruck Experiment
Descripton:
The Combine returned to City 17, and are gonna take it from the Zombies, and Antlions so they can redeam their terrortory.
Map: c17aftermath_c17_03
Items: Medkits, Healthvials, Batterys, SMG Ammo, Pistol Ammo, AR2 Ammo, Shotgun Ammo, .357 Ammo, Crossbow Bolts
Weapons: SMGs, Shotguns, AR2s, Crossbow, Pistols, Stunsticks, Grenades, SMG Grenades
Enemies: Combine Snipers, Zombies, Zombines, Fast Zombies, Zombie Torsos, Fast Zombie Torsos, Headcrabs, Poison Headcrabs, Fast Headcrabs, City Scanners, Metro Cops, Manhacks, Combine Turrets, Antlions, Antlion Grubs, Antlion Workers, Combine Dropships, Combine Gunship (non-combat), Shield Scanners, Hopper Mines
Music: Probably Not a Problem, Brane Scan
Description:
In another part of City 17, full of Combines, Antlions, and Zombies. Continue to escape.
City 17: Aftermath
Monday, September 6, 2010
Chapter 2: Underground 17
Map: c17aftermath_underground_01
Items: Medkits, Batterys, Healthvials, Pistol Ammo, SMG Ammo
Weapons: Crowbar, Pistols, Grenades, SMG
Music: Darkness at Noon, Decay Mode, Dark Energy
Characters / Allies: Rebels, Refugees, Medics
Enemies: Headcrabs, Fast Headcrabs, Zombies, Zombie Torsos, Antlions, Zombines, Fast Zombies, Poison Headcrabs, Barnacles
Description:
The Citadel exploded, you're inside the train that got trapped in a Train tunnel, all exits are blocked. Luckly there's a hole in the wall created by a few Rebels who went ahead. You, a couple of other survivers, and the wounded are inside the tunnel. Go on ahead to the surface, find a way out of the Underground Tunnels. Careful, it's infested with Headcrabs, and Zombies.
Map: c17aftermath_underground_02
Items: Medkits, Batterys, Healthvials, Pistol Ammo, SMG Ammo, Shotgun Ammo, .357 Ammo
Weapons: SMGs, Shotguns, .357 Magnum, Grenades, SMG Grenades
Music: Radio, Neutrino Trap, Nova Prospekt, Message for the Archvile
Characters / Allies: Dying Rebel
Enemies: Fast Headcrabs, Zombies, Zombines, Headcrabs, Poison Headcrabs, Barnacles, Poison Zombies, Fast Zombies, Antlions, Antlion Workers, Zombie Torsos, Fast Zombie Torsos, Antlion Grubs
Description:
Still underground, still trying to escape. What are these mysterious earthquakes? Also, there are Antlions camping around the Underground, setting up a nest.
Map: c17aftermath_underground_03
Items: Medkits, Healthvials, Batterys, Pistol Ammo, .357 Ammo, Shotgun Ammo, SMG Ammo
Weapons: SMGs, .357 Magnum, Grenades, SMG Grenades, Pistol
Music: Nectarium, On a Pale Horse, DOOM
Enemies: Antlion Grubs, Poison Headcrabs, Antlions, Antlion Workers, Antlion Guardian (not killable, but chases you)
Description:
The Antlions are building nests in the underground. Where is the way to the surface?
Map: c17aftermath_underground_04
Items: Medkits, Healthvials, Batterys, Pistol Ammo, .357 Ammo, SMG Ammo, Shotgun Ammo
Weapons: SMG, Pistol, .357 Magnum, Shotguns, Grenades, SMG Grenades
Characters / Allies: Hopper Mines
Enemies: Antlion Grubs, Antlions, Antlion Workers, Zombines, Zombies, Poison Zombies, Fast Zombies, Antlion Guard (killing it is opitional)
Music: What Once Was Lost, Self Destruction
Description:
Continueing to find the way to the surface. What are these earthquakes? The Hopper Mines you'll find in this level are already on your side. Those rebels from the train crash must have set them here.
Items: Medkits, Batterys, Healthvials, Pistol Ammo, SMG Ammo
Weapons: Crowbar, Pistols, Grenades, SMG
Music: Darkness at Noon, Decay Mode, Dark Energy
Characters / Allies: Rebels, Refugees, Medics
Enemies: Headcrabs, Fast Headcrabs, Zombies, Zombie Torsos, Antlions, Zombines, Fast Zombies, Poison Headcrabs, Barnacles
Description:
The Citadel exploded, you're inside the train that got trapped in a Train tunnel, all exits are blocked. Luckly there's a hole in the wall created by a few Rebels who went ahead. You, a couple of other survivers, and the wounded are inside the tunnel. Go on ahead to the surface, find a way out of the Underground Tunnels. Careful, it's infested with Headcrabs, and Zombies.
Map: c17aftermath_underground_02
Items: Medkits, Batterys, Healthvials, Pistol Ammo, SMG Ammo, Shotgun Ammo, .357 Ammo
Weapons: SMGs, Shotguns, .357 Magnum, Grenades, SMG Grenades
Music: Radio, Neutrino Trap, Nova Prospekt, Message for the Archvile
Characters / Allies: Dying Rebel
Enemies: Fast Headcrabs, Zombies, Zombines, Headcrabs, Poison Headcrabs, Barnacles, Poison Zombies, Fast Zombies, Antlions, Antlion Workers, Zombie Torsos, Fast Zombie Torsos, Antlion Grubs
Description:
Still underground, still trying to escape. What are these mysterious earthquakes? Also, there are Antlions camping around the Underground, setting up a nest.
Map: c17aftermath_underground_03
Items: Medkits, Healthvials, Batterys, Pistol Ammo, .357 Ammo, Shotgun Ammo, SMG Ammo
Weapons: SMGs, .357 Magnum, Grenades, SMG Grenades, Pistol
Music: Nectarium, On a Pale Horse, DOOM
Enemies: Antlion Grubs, Poison Headcrabs, Antlions, Antlion Workers, Antlion Guardian (not killable, but chases you)
Description:
The Antlions are building nests in the underground. Where is the way to the surface?
Map: c17aftermath_underground_04
Items: Medkits, Healthvials, Batterys, Pistol Ammo, .357 Ammo, SMG Ammo, Shotgun Ammo
Weapons: SMG, Pistol, .357 Magnum, Shotguns, Grenades, SMG Grenades
Characters / Allies: Hopper Mines
Enemies: Antlion Grubs, Antlions, Antlion Workers, Zombines, Zombies, Poison Zombies, Fast Zombies, Antlion Guard (killing it is opitional)
Music: What Once Was Lost, Self Destruction
Description:
Continueing to find the way to the surface. What are these earthquakes? The Hopper Mines you'll find in this level are already on your side. Those rebels from the train crash must have set them here.
Monday, August 23, 2010
Chapter 1: Escape City 17
Map: c17aftermath_trainstation_01
Items: Medkits, Batterys, Healthvials, SMG Ammo, Shotgun Shells
Weapons: SMGs, Shotguns, Grenades
Music: Suspense 04, Black Mesa Inbound, Suspense 01
Characters / Allies: Rebels, Refugees, Citizens, Medics, Crows, Dr. Kleiner (message), Lamarr (message), Overwatch Voice (broken)
Enemies: Combine Dropships, Fast Zombies, Zombies, Headcrabs, Fast Headcrabs, Poison Headcrabs, Zombines, Poison Zombies, Antlions
Description:
A group of Rebels are escaping City 17, via train. They're on their way to the Trainstation near the City 17 Main Plaza (seen in Point Insertion and Anticitizen One). Will they escape before the Citadel explodes?
Items: Medkits, Batterys, Healthvials, SMG Ammo, Shotgun Shells
Weapons: SMGs, Shotguns, Grenades
Music: Suspense 04, Black Mesa Inbound, Suspense 01
Characters / Allies: Rebels, Refugees, Citizens, Medics, Crows, Dr. Kleiner (message), Lamarr (message), Overwatch Voice (broken)
Enemies: Combine Dropships, Fast Zombies, Zombies, Headcrabs, Fast Headcrabs, Poison Headcrabs, Zombines, Poison Zombies, Antlions
Description:
A group of Rebels are escaping City 17, via train. They're on their way to the Trainstation near the City 17 Main Plaza (seen in Point Insertion and Anticitizen One). Will they escape before the Citadel explodes?
Plot
A man named Mark must escape City 17 before the Citadel blows up. Even if the Citadel blows up on him, he still needs to leave somehow. Will he be able to leave? Even after the Citadel explodes?
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